I have changed the "Selection" render mode to "OpenGL Occlusion Queries" under User preferences -> System tab. Default is Auto. Now the viewport selection is fast.
System: -Ubuntu 14.04.1 64bit 3.13.0-41-generic, -Intel HD4600 (i5 4460), -GTX 750Ti. https://bugs.freedesktop.org/show_bug.cgi?id=34495 -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/902618 Title: Blender crashes when an object is selected To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/blender/+bug/902618/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs