You should try to set the GRID_UNIT_PX to 16 (or any multiply of 8 for
instance) rather than setting the QT_DEVICE_PIXEL_RATIO env var. Support
on that is on the works, but GRID_UNIT_PX will drive the UI scaling of
the UI components.

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https://bugs.launchpad.net/bugs/1442576

Title:
  Touch input is misaligned when using QT_DEVICE_PIXEL_RATIO=2

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