This is an issue with SDL2. As with SDL2 it needs to load the OpenGL drivers to check if 3d acceleration is enabled. Once it checks it unloads the library. Then the app starts which needs to load the library again annnnd seg fault.
-- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1391976 Title: Loading libmircommon.so twice leads to a segfault in libprotobuf.so To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1391976/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs