I see this kind of crash when there is a high number of active units in
the game. I can't really give a precise number post-crash, but most
likely >200.

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https://bugs.launchpad.net/bugs/563808

Title:
  glob2 assert failure: glob2: src/Building.cpp:2848: void
  Building::integrity(): Assertion `(*it)->targetBuilding==this' failed.

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