Nice videos. Although I found I had to save them offline before they
play nicely and the difference is clear.

I've been wondering about spread performance actually. In particular how
we implement texture smoothing. If it's just GL_LINEAR filtering that
should be fast. But if someone has unwittingly turned on mipmapping then
it could get very slow.

** Tags added: performance regression regression-proposed

** Summary changed:

- Right edge switcher stutters badly with only a few apps opened
+ [regression] Right edge switcher stutters badly with only a few apps opened

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https://bugs.launchpad.net/bugs/1563287

Title:
  [regression] Right edge switcher stutters badly with only a few apps
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