This was discussed first in an e-mail thread including some Foundations
team members. John McAleely suggested doing the switch, and at that
point there was agreement that we can get this done yakkety. Then there
was rightly your mailing list thread https://lists.ubuntu.com/archives
/ubuntu-devel/2016-June/039380.html where it was discussed further.

As all OpenGL GPUs run nowadays OpenGL ES apps, but not the other way
around, this is quite acceptable trade-off until the apps mentioned here
have hopefully switched to be OpenGL ES compatible. OpenGL ES is largely
a cleaner version of OpenGL with also the modern features of latest
OpenGL 4.5.

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https://bugs.launchpad.net/bugs/1586026

Title:
  Remove arm64 binaries for packages failing to build with Qt compiled
  with OpenGL ES

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