Updated to the fact that it's possible to get staging working by not
using using wipe/bootstrap.

** Summary changed:

- Unity 8 fails to start on staging (xenial) on the phone
+ Unity 8 fails to start on staging (xenial) on the phone when --wipe is used 
for flashing

** Description changed:

+ Update: this only happens when --wipe (or --bootstrap) is used for
+ flashing. It is possible to get functional xenial/staging running by
+ doing non-destructive flash update from rc-proposed.
+ 
  Unity 8 fails to start on staging (=xenial + xenial-overlay) on my
  krillin.
  
  unity-system-compositor.log: http://paste.ubuntu.com/20035267/ - shows
  Opening/Closing/Opening/Closing when starting unity8.
  
  unity8.log attached.
  
  Using ubuntu-touch/staging/bq-aquaris.en channel on krillin.
  version_detail:
  ubuntu=20160719,device=20160606-ab415b2,custom=20160701-981-38-14,version=49
  
  Crash file at http://people.ubuntu.com/~timo-
  jyrinki/unity8/_usr_bin_unity8.32011.crash
  
  Xenial can be flashed on the phone with eg:
  ubuntu-device-flash touch --channel=ubuntu-touch/staging/ubuntu 
--developer-mode --password=0000 --wipe --boostrap
  (ubuntu channel)
  ubuntu-device-flash touch --channel=ubuntu-touch/staging/bq-aquaris.en 
--developer-mode --password=0000 --wipe --recovery-image recovery-krillin.img
  (Bq channel)

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https://bugs.launchpad.net/bugs/1604421

Title:
  Unity 8 fails to start on staging (xenial) on the phone when --wipe is
  used for flashing

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