Might be a duplicate of the following bug, which we also have trouble
reproducing:

https://bugs.launchpad.net/widelands/+bug/1636966

So, if you should have an autosave for this, it would be a great help :)

** Changed in: widelands
    Milestone: None => build20-rc1

** Changed in: widelands
   Importance: Undecided => Critical

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https://bugs.launchpad.net/bugs/1644838

Title:
  widelands crashed with SIGSEGV in Widelands::Soldier::battle_update()

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