So this has to do about transitioning from creating a window with a
'default' surface to creating both the surface and then coordinating it
with the window.

In this example its using the 'default' surface/bstream creation that
we're phasing out.

The proper transition would be to create MirRenderSurface, and then
create a MirWindow with that surface in its spec. The resize events also
are no longer automatic, so they have to be handled as well (will come
up with a helper fn for this)

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https://bugs.launchpad.net/bugs/1667014

Title:
  If no pixel format is set for a window it hangs when requesting a
  buffer

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