i'm pretty sure this is fixed, i basically tested this scenario last
week with no issues.

** Changed in: qtmir
       Status: Confirmed => Fix Released

** Changed in: canonical-devices-system-image
       Status: Confirmed => Fix Released

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https://bugs.launchpad.net/bugs/1656727

Title:
  Unity8 crashes and restarts when clicking on a menu [terminate called
  after throwing an instance of 'std::out_of_range' what():  map::at]

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