Well!
After a couple of sessions using Chromium with no flickering (and a long time 
away from the laptop I'd reported the fault from), the flickering is again 
evident on that same build of Budgie. Will test again from the latest daily 
build. In the meantime, copy of details from chrome://gpu below:


Graphics Feature Status
Canvas: Hardware accelerated
CheckerImaging: Disabled
Flash: Hardware accelerated
Flash Stage3D: Hardware accelerated
Flash Stage3D Baseline profile: Hardware accelerated
Compositing: Hardware accelerated
Multiple Raster Threads: Disabled
Native GpuMemoryBuffers: Software only. Hardware acceleration disabled
Rasterization: Software only. Hardware acceleration disabled
Video Decode: Unavailable
WebGL: Hardware accelerated
WebGL2: Hardware accelerated
Driver Bug Workarounds
adjust_src_dst_region_for_blitframebuffer
clear_uniforms_before_first_program_use
count_all_in_varyings_packing
decode_encode_srgb_for_generatemipmap
disable_framebuffer_cmaa
disable_post_sub_buffers_for_onscreen_surfaces
msaa_is_slow
scalarize_vec_and_mat_constructor_args
Problems Detected
Accelerated video decode is unavailable on Linux: 137247
Disabled Features: accelerated_video_decode
Clear uniforms before first program use on all platforms: 124764, 349137
Applied Workarounds: clear_uniforms_before_first_program_use
Mesa drivers in Linux handle varyings without static use incorrectly: 333885
Applied Workarounds: count_all_in_varyings_packing
Disable partial swaps on Mesa drivers (detected with GL_RENDERER): 339493
Applied Workarounds: disable_post_sub_buffers_for_onscreen_surfaces
Always rewrite vec/mat constructors to be consistent: 398694
Applied Workarounds: scalarize_vec_and_mat_constructor_args
On Intel GPUs MSAA performance is not acceptable for GPU rasterization: 527565
Applied Workarounds: msaa_is_slow
Timer queries crash on Intel GPUs on Linux: 540543, 576991
Applied Workarounds: disable(GL_ARB_timer_query), disable(GL_EXT_timer_query)
Use GL_INTEL_framebuffer_CMAA on ChromeOS: 535198
Applied Workarounds: disable_framebuffer_cmaa
Disable partial swaps on Mesa drivers (detected with GL_VERSION): 339493
Applied Workarounds: disable_post_sub_buffers_for_onscreen_surfaces
Decode and encode before generateMipmap for srgb format textures on os except 
macosx: 634519
Applied Workarounds: decode_encode_srgb_for_generatemipmap
adjust src/dst region if blitting pixels outside read framebuffer on Linux 
Intel: 664740
Applied Workarounds: adjust_src_dst_region_for_blitframebuffer
Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
Applied Workarounds: disable(GL_KHR_blend_equation_advanced), 
disable(GL_KHR_blend_equation_advanced_coherent)
Don't expose disjoint_timer_query extensions to WebGL: 808744
Raster is using a single thread.
Disabled Features: multiple_raster_threads
Native GpuMemoryBuffers have been disabled, either via about:flags or command 
line.
Disabled Features: native_gpu_memory_buffers
Checker-imaging has been disabled via finch trial or the command line.
Disabled Features: checker_imaging
Version Information
Data exported   2018-04-21T07:40:41.492Z
Chrome version  Chrome/65.0.3325.146
Operating system        Linux 4.15.0-10-generic
Software rendering list URL     
https://chromium.googlesource.com/chromium/src/+/8bb58f52036793831d0363c285a6b159b21513d9/gpu/config/software_rendering_list.json
Driver bug list URL     
https://chromium.googlesource.com/chromium/src/+/8bb58f52036793831d0363c285a6b159b21513d9/gpu/config/gpu_driver_bug_list.json
ANGLE commit id unknown hash
2D graphics backend     Skia/65 bd0dafbc8112f6cfa92a8096d8cb5696d8535ef9-
Command Line    /usr/lib/chromium-browser/chromium-browser --enable-pinch 
--flag-switches-begin --flag-switches-end
Driver Information
Initialization time     319
In-process GPU  false
Passthrough Command Decoder     false
Direct Composition      false
Supports overlays       false
Sandboxed       true
GPU0    VENDOR = 0x8086, DEVICE= 0x2592 *ACTIVE*
Optimus false
Optimus false
AMD switchable  false
Driver vendor   Mesa
Driver version  18.0.0
Driver date     
Pixel shader version    1.20
Vertex shader version   1.20
Max. MSAA samples       0
Machine model name      
Machine model version   
GL_VENDOR       Intel Open Source Technology Center
GL_RENDERER     Mesa DRI Intel(R) 915GM x86/MMX/SSE2
GL_VERSION      1.4 Mesa 18.0.0-rc4
GL_EXTENSIONS   GL_3DFX_texture_compression_FXT1 GL_AMD_shader_trinary_minmax 
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 
GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_ARB_ES2_compatibility 
GL_ARB_clear_buffer_object GL_ARB_compressed_texture_pixel_storage 
GL_ARB_copy_buffer GL_ARB_debug_output GL_ARB_depth_texture GL_ARB_draw_buffers 
GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location 
GL_ARB_explicit_uniform_location GL_ARB_fragment_program GL_ARB_fragment_shader 
GL_ARB_framebuffer_object GL_ARB_get_program_binary 
GL_ARB_get_texture_sub_image GL_ARB_half_float_pixel 
GL_ARB_internalformat_query GL_ARB_invalidate_subdata 
GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind 
GL_ARB_multisample GL_ARB_multitexture GL_ARB_pixel_buffer_object 
GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query 
GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sampler_objects 
GL_ARB_separate_shader_objects GL_ARB_shader_objects 
GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync 
GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map 
GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar 
GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat 
GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_storage 
GL_ARB_transpose_matrix GL_ARB_vertex_array_object GL_ARB_vertex_attrib_binding 
GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader 
GL_ARB_window_pos GL_ATI_blend_equation_separate GL_ATI_draw_buffers 
GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_EXT_abgr GL_EXT_bgra 
GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate 
GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array 
GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord 
GL_EXT_framebuffer_blit GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters 
GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels 
GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset 
GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color 
GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side 
GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D 
GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc 
GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add 
GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 
GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_object 
GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode 
GL_EXT_vertex_array GL_IBM_multimode_draw_arrays GL_IBM_rasterpos_clip 
GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate 
GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_MESA_pack_invert 
GL_MESA_window_pos GL_MESA_ycbcr_texture GL_NV_blend_square 
GL_NV_light_max_exponent GL_NV_packed_depth_stencil GL_NV_texgen_reflection 
GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_OES_EGL_image 
GL_OES_read_format GL_S3_s3tc GL_SGIS_generate_mipmap 
GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
GL_SUN_multi_draw_arrays
Disabled Extensions     GL_ARB_timer_query GL_EXT_timer_query 
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
Disabled WebGL Extensions       EXT_disjoint_timer_query 
EXT_disjoint_timer_query_webgl2
Window system binding vendor    SGI
Window system binding version   1.4
Window system binding extensions        GLX_ARB_create_context 
GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB 
GLX_ARB_multisample GLX_EXT_create_context_es_profile 
GLX_EXT_create_context_es2_profile GLX_EXT_fbconfig_packed_float 
GLX_EXT_framebuffer_sRGB GLX_EXT_import_context GLX_EXT_libglvnd 
GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating 
GLX_MESA_copy_sub_buffer GLX_OML_swap_method GLX_SGI_make_current_read 
GLX_SGI_swap_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer 
GLX_SGIX_visual_select_group GLX_INTEL_swap_event
Window manager  Mutter(Budgie)
XDG_CURRENT_DESKTOP     Budgie:GNOME
GDMSESSION      budgie-desktop
Compositing manager     Yes
Direct rendering        Yes
Reset notification strategy     0x8261
GPU process crash count 1
System visual ID        32
RGBA visual ID  158
Compositor Information
Tile Update Mode        One-copy
Partial Raster  Enabled
GpuMemoryBuffers Status
ATC     Software only
ATCIA   Software only
DXT1    Software only
DXT5    Software only
ETC1    Software only
R_8     Software only
R_16    Software only
RG_88   Software only
BGR_565 Software only
RGBA_4444       Software only
RGBX_8888       Software only
RGBA_8888       Software only
BGRX_8888       Software only
BGRX_1010102    Software only
BGRA_8888       Software only
RGBA_F16        Software only
YVU_420 Software only
YUV_420_BIPLANAR        Software only
UYVY_422        Software only
Display(s) Information
Info    Display[19301926625607680] bounds=0,0 1024x768, workarea=0,34 1024x734, 
scale=1, external
Color space information 
{primaries:[[0.4796,0.3181,0.1665,],[0.2774,0.5364,0.1862,],[0.0483,0.1086,0.6680,],],
 transfer:0.0000*x + 0.0000 if x < 0.0000 else (1.0000*x + 0.0000)**2.2000 + 
0.0000, matrix:RGB, range:FULL}
Bits per color component        8
Bits per pixel  24
Video Acceleration Information
Log Messages
GpuProcessHostUIShim: The GPU process exited with code 256.

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https://bugs.launchpad.net/bugs/1754907

Title:
  Chromium address bar flickers and renders oddly

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