No need to update 1.2, at least for Vulkan support. If no one is complaining 
about loadso for 1.2, I think it's safe to leave that alone in Bionic and just 
be correct going forward into Cosmic. We can always revisit in a separate bug 
report if something serious arises, but I don't predict that will happen.

There shouldn't be any ABI issues; SDL still exports the same symbols,
just some of those functions will return an error code immediately if
support has been disabled. Since we need SDL to work with binaries that
are shipped for generic "Linux" platforms that can't promise a specific
distro or configuration (both for Steam and just delivering games
outside of package managers in general), we are _religious_ about
keeping a stable ABI in all circumstances for SDL...so it's safe to
change those configure options even for LTS.

--ryan.

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https://bugs.launchpad.net/bugs/1740517

Title:
  [SRU] SDL2 2.0.6 isn't compiled with Vulkan support

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