Okay, I've figured out how to repeat the crash. It happens on the first
run after booting. After that, subsequent runs work fine. The assert is
as follows:

glsnake: via_tex.c:428: viaSwapOutWork: Assertion `sz ==
vmesa->total_alloc[heap]' failed.

-- 
Crash in GL snake
https://launchpad.net/bugs/61927

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