I've seen most people talking about the first solution that Nvidia documents, which is probably slow:
"Save allocations in an unnamed temporary file" The faster solution would be: "S0ix-based power management" Both are documented in https://download.nvidia.com/XFree86/Linux-x86_64/510.54/README/powermanagement.html#PreserveAllVide719f0 I think this highlights why the bug exists in the first place -- keeping Nvidia GPU memory alive during sleep requires more power than the GPU would usually receive (or that you would like it to use) in a sleep state. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1876632 Title: [nvidia] Corrupted/missing shell textures when switching users or resuming from suspend To manage notifications about this bug go to: https://bugs.launchpad.net/gnome-shell/+bug/1876632/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs