I think we can fix that by moving GL code out of RDD process. IIUC we
need to implement DMABuf based gfx::SourceSurface which can be
serialized over IPC bridge to parent/content process where GL can be
used and we'll map dmabuf surface only when we're asked for surface
data.

-- 
You received this bug notification because you are a member of Ubuntu
Bugs, which is subscribed to Ubuntu.
https://bugs.launchpad.net/bugs/1964547

Title:
  [upstream] RDD sandbox prevents HW-accelerated video playback

To manage notifications about this bug go to:
https://bugs.launchpad.net/firefox/+bug/1964547/+subscriptions


-- 
ubuntu-bugs mailing list
ubuntu-bugs@lists.ubuntu.com
https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs

Reply via email to