I think we can fix that by moving GL code out of RDD process. IIUC we need to implement DMABuf based gfx::SourceSurface which can be serialized over IPC bridge to parent/content process where GL can be used and we'll map dmabuf surface only when we're asked for surface data.
-- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1964547 Title: [upstream] RDD sandbox prevents HW-accelerated video playback To manage notifications about this bug go to: https://bugs.launchpad.net/firefox/+bug/1964547/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs