Tried to experiment with earlier versions of mesa, and downgrading
libgl1-mesa-dri and libgl1-mesa-glx to 7.0.2-4ubuntu2 solved the
problems, while they are present with the 7.0.3~rc2 versions. Meanwhile
I have found the easiest way to check if the problem is present is to
open Screensaver Preferences, choose the screensaver 'Skyrocket', and if
parts of the terrain disappear and/or bacame a triangle pointing towards
the centre of the picture (see attached screenshot), the rendering
problems are present.

On a sidenote, with 7.0.3~rc2-1ubuntu2 the z-buffer problems with the
'Endgame' screensaver (bug #162206) are again present.

** Attachment added: "Screenshot-Screensaver Preferences-2.png"
   
http://launchpadlibrarian.net/12728854/Screenshot-Screensaver%20Preferences-2.png

** Description changed:

- Binary package hint: xserver-xorg-video-intel
+ Binary package hint: mesa, xserver-xorg-video-intel
  
  If I switch from orthographic to perspective view (Numpad 5) the grid in
  the 3D viewport looks really strange.

-- 
[Hardy] Blender's 3D viewport grid looks strange 
https://bugs.launchpad.net/bugs/199823
You received this bug notification because you are a member of Ubuntu
Bugs, which is subscribed to Ubuntu.

-- 
ubuntu-bugs mailing list
ubuntu-bugs@lists.ubuntu.com
https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs

Reply via email to