My conclusion from all this is that:
* this is probably not a bug in Zsnes (since other games that use SDL have the 
same problem)
* this is probably not a bug in Pulseaudio (since other programs can play sound 
just fine)
* this is probably a bug in libsdl1.2debian-pulseaudio


I guess this is the updated workaround?

sudo apt-get install libsdl1.2debian-oss
pasuspender -- zsnes -ad sdl

-- 
[hardy] soundproblems with zsnes
https://bugs.launchpad.net/bugs/188567
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