Yey! The 1.51b version makes the sound work perfectly fine here. :-)
Does this mean that other SDL games/apps needs to do a similar change to make 
the sound not stutter? Or is this still a "libsdl1.2debian-pulseaudio"-issue?

-- 
[hardy] soundproblems with zsnes
https://bugs.launchpad.net/bugs/188567
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