There seems to be 2 different issues here. 
bug 224893 (this bug) seems to be referring to fullscreen OpenGL application 
flickering with ATI cards
bug 153204 seems to be referring to fullscreen application flickering (not 
necessary OpenGL apps nor ATI cards.) Workaround for this bug has been 
described in 3 posts above. 

markbuntu in http://ubuntuforums.org/showpost.php?p=4990372&postcount=27
mentioned that

"The problem is between compiz and the ATI driver. It has to do with a
compiz call to GL_pixmaps... that is not recognized and so compiz
defaults to indirect rendering which uses a lot of cpu resources and
causes a vastly reduced frame rate. This in turn causes ANY process that
needs a rapid frame rate to flicker if compiz is running. One solution
is to switch to metacity when using Google Earth or any other ap that
flickers in compiz."

I am marking this as confirmed as I believe that there is enough
information both here and in the forum lined above.

** Changed in: compiz (Ubuntu)
       Status: Incomplete => Confirmed

** Summary changed:

- Fullscreen games flicker in Ubuntu (GNOME only)
+ Fullscreen OpenGL games flicker in Ubuntu (GNOME only)

** Description changed:

  Update: I posted in bug #153204 for Compiz (Ubuntu). Confirmed that
  Compiz deactivated fixes the problem. That doesn't mean the problem
  isn't there...
  
  Using:
  
  Intel C2D 2180
  ATI HD 3870
  2GB Corsair RAM
  WD 320GB
  
  Ubuntu 8.04 64-bit (Alternate Install CD) (Installed to disk AND using Wubi)
  Closed source ATI drivers
  
  Description:
  
  When playing a game full screen (I've tried Nexuiz and Unreal Tournament
  2004) in GNOME, the screen "flickers", rather, part of the screen goes
  black for an instant every second or two. This does not happen in
  Openbox or XFCE (as installed from default Ubuntu, have not tested with
  Xubuntu). This leads me to believe that it is a problem between
  fullscreen games (the ATI driver?) and some package used only in GNOME.
+ 
+ markbuntu in http://ubuntuforums.org/showpost.php?p=4990372&postcount=27 
mentioned that
+ "The problem lies in the compiz call to GL_pixmaps... that is not recognized 
and so compiz defaults to indirect rendering which uses a lot of cpu resources 
and causes a vastly reduced frame rate. This in turn causes ANY process that 
needs a rapid frame rate to flicker if compiz is running.

-- 
Fullscreen OpenGL games flicker in Ubuntu (GNOME only)
https://bugs.launchpad.net/bugs/224893
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