It is _NOT_ resolution specific.

This bug occurs for all SDL games, when the resolution of the game is EQUAL to 
the resolution of the desktop.
Whatever resolution that may be.

Workarounds:
  - make sure you run the game in a different resolution than your desktop
  - turn off compiz (switch back to metacity) temporarily (alt+f2 .. and type 
.. "metacity --replace" before you play, then type "compiz --replace" after 
your done playing your game)
  - install compiz advanced configuration tool and turn off 'auto-redirect 
fullscreen applications' .. note you need a better 3d card than normal .. at 
least more texture memory anyway..

-- 
SDL applications auto-leave fullscreen if set to native 1280x1024 or higher 
resolution and Compiz is enabled.
https://bugs.launchpad.net/bugs/216322
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