To be able to pin down the issue, did you play with a local running
server? Upstream suggested that it might be related to the client
waiting for the server to shut down, so if you did indeed play with a
local running server that might help us to tackle the problem. Any other
informations on how you are able to reproduce that might be helpful.

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Wesnoth is unable to have a normal quit. Only kill -9 then can terminate the 
process.
https://bugs.launchpad.net/bugs/241845
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