Public bug reported:

Binary package hint: gnome-games

I enjoy playing Aisleriot and have a suggestion about the "Hint" button.

I try not to use this feature (solving it myself is the point!);
however, it's annoying to press it only to be get the "take another
card".

I would improve my enjoyment to get some indication that a useful hint is 
possible, perhaps by only enabling it when the game engine has something useful 
to suggest.
This way, it would be a "you've missed something" hint rather than the "just 
move X to Y" brute force hint.

ProblemType: Bug
Architecture: i386
Date: Mon Jul 14 23:37:31 2008
DistroRelease: Ubuntu 8.04
NonfreeKernelModules: fglrx
Package: gnome-games 1:2.22.2.1-0ubuntu1
PackageArchitecture: i386
ProcEnviron:
 
PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/bin/X11:/usr/games
 LANG=en_AU.UTF-8
 SHELL=/bin/bash
SourcePackage: gnome-games
Uname: Linux 2.6.24-19-generic i686

** Affects: gnome-games
     Importance: Undecided
         Status: New

** Affects: gnome-games (Ubuntu)
     Importance: Undecided
         Status: New


** Tags: apport-bug

-- 
Aisleriot: enhancement idea: show that hints are possible
https://bugs.launchpad.net/bugs/248395
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