Public bug reported: Binary package hint: gnome-games
I enjoy playing Aisleriot and have a suggestion about the "Hint" button. I try not to use this feature (solving it myself is the point!); however, it's annoying to press it only to be get the "take another card". I would improve my enjoyment to get some indication that a useful hint is possible, perhaps by only enabling it when the game engine has something useful to suggest. This way, it would be a "you've missed something" hint rather than the "just move X to Y" brute force hint. ProblemType: Bug Architecture: i386 Date: Mon Jul 14 23:37:31 2008 DistroRelease: Ubuntu 8.04 NonfreeKernelModules: fglrx Package: gnome-games 1:2.22.2.1-0ubuntu1 PackageArchitecture: i386 ProcEnviron: PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/bin/X11:/usr/games LANG=en_AU.UTF-8 SHELL=/bin/bash SourcePackage: gnome-games Uname: Linux 2.6.24-19-generic i686 ** Affects: gnome-games Importance: Undecided Status: New ** Affects: gnome-games (Ubuntu) Importance: Undecided Status: New ** Tags: apport-bug -- Aisleriot: enhancement idea: show that hints are possible https://bugs.launchpad.net/bugs/248395 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs