Hi everyone,

I would like to suggest a new way of handling launcher auto-hide.
First, some reasons:
1) When the launcher is hidden, the user is unable to quickly switch/launch applications (so it's a regression for many against old-style taskbar panel) and also misses the benefits of seeing launcher badges. 2) When the launcher is always on, it steals some pixels and makes the interface cluttered.

Therefore, I'd like to propose that the launcher is partially hidden (about 1/3rd of full width of app's icon) and then rolls out to full width if the user hovers over it with a delay.
This way the user gets the following benefits:
1) Much less horizontal space stolen, yet the icons are still recognizable and the user can quickly point and click to launch/switch. 2) The space potentially can fit a minimal version of a badge. E.g., the full badge for an email app should have two parts, the count and a small envelope. When the launcher is partially hidden, the count gets hidden but the envelope stays. Another way would be to change color/highlight of the icon.
3) It is consistent with the notion of new style scrollbars in Unity.
4) For some users constant hide/autohide is irritating, so they might choose to have the launcher always partially hidden.

Attached are mockups, please excuse their bad quality, but you'll get the idea.

What do you think?

Erlan

<<attachment: Launcher_Rolled1.jpg>>

<<attachment: Launcher_Full1.jpg>>

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