Put your mouse pointer in the middle of the screen. Put your mouse somewhere you can grab it.
Now reach out and grab the mouse. Where does the pointer end up? If it winds up in the top right of your screen, it seems you're right handed. Your arm just goes that way, and your wrist straightens to support the movement. It flexes outward more easily than inward, too. UNITY. Puts the control box (close, minimize, etc) in the top left. Of the entire screen. GNOME SHELL. The thing you have to hit to do anything is in the top left corner. Want to log out? That's in the top right, fastest thing you'll be able to hit ever. EVERYTHING puts menus left to right (the Help menu used to be on the far right, separate from all other menus, in Windows 3.1), but that's probably more for left-to-right text flow than anything. Also it keeps "File" from being too damn close to the big evil [X] button, but it's still slow and inconvenient. Why do UI designers insist on designing interfaces for left handed people? -- Ubuntu-devel-discuss mailing list Ubuntu-devel-discuss@lists.ubuntu.com Modify settings or unsubscribe at: https://lists.ubuntu.com/mailman/listinfo/ubuntu-devel-discuss