To whomever it may concern. I'm writing to inform you that after your most recent kernel update to kernel 6.2.0-26-generic from kernel 5.19.0-50-generic I have - once again - had the issue that some of the programs on my computer have had difficulty starting as most of the time they've crashed, suffering from a segmentation fault. On the occasion that they do star - something that is more rare than not - they usually ether temporarily hang or crash while loading.
So far it seems that this bug only occurs with the 64-bit versions of unity3d games and while some games do have a 32-bit version (which seems to always run just fine) not all do. >From what I can discern this problem might be connected to the 64-bit version >of the libmono.so file. It's also to my knowledge not possible to just remove it or replace it with the 32-bit version. The very same problem occurred back in July when kernel 6.1.0-1015-oem replaced kernel 5.19.0-46-generic and disappeared with kernel 5.19.0-50-generic only to now re-appear again. While searching on GOG I did found a thread were some Debian users had the same or a very similar problem back in June. As well as someone who'd managed a workaround by LD-preloading a shim that removed the MAP_32BIT flag since that was apparently what randomly failed. <http://www.gog.com/forum/general/dungeon_2_debian_12> I'm running Ubuntu Jammy Jellyfish and have had this problem on several computers with different hardware - both AMD and Intel as wells as NVIDIA Discrete and Intel Integrated graphics. Sincerly Joy
-- Ubuntu-devel-discuss mailing list Ubuntu-devel-discuss@lists.ubuntu.com Modify settings or unsubscribe at: https://lists.ubuntu.com/mailman/listinfo/ubuntu-devel-discuss