On 5 June 2014 19:03, Thomas Voß <thomas.v...@canonical.com> wrote:
> On Thu, Jun 5, 2014 at 4:39 PM, Rodney Dawes <rodney.da...@canonical.com> 
> wrote:
>> On Wed, 2014-06-04 at 18:37 +0100, Alan Pope wrote:
>>> Here's the only output I managed to grab and paste before it froze:-
>>>
>>> http://paste.ubuntu.com/7588543/
>>
>> Not directly related to memory, but why are all the backgrounded apps
>> using > 6% CPU? And why is Unity8 using almost 40%? What is crashing
>> there (apport is using almost 20% CPU)? With the numbers in your paste,
>> your CPU is around 80% utilization, which will certainly heat the phone
>> up and run the battery down.
>>
>
> Good catch, the more important question is: Why are two apps running
> in parallel?
> Our lifecycle policy does not allow for that.
>

I thought we do allow running multiple apps in parallel. E.g.
main-stage app and a side-stage app. Furthermore, when multiple apps
are open and right-edge carousel is activated, it was demoed in malta
that all apps are active and have their surfaces updating. Doesn't
that require all those apps to be running as well?

Maybe I don't understand what the lifecycle policy is. Where can I
read up on it?

-- 
Regards,

Dimitri.

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