On 18 May 2011 16:40, Liam Proven <lpro...@gmail.com> wrote: > .. > I'm a bit mystified. You replied twice with this comment - one thus, > directly to me, with a carefully-trimmed quote:
So am I, and becoming more so, sadly. See below. > > [[ > On 17 May 2011 17:33, Alan Pope <a...@popey.com> wrote: >> On 17 May 2011 17:29, Liam Proven <lpro...@gmail.com> wrote: >>> Did you know that you can middle-click on the title bar to send a >>> window to the back of the stack? It's very handy. That is the one >>> Linux feature I most miss when using Windows - I curse its absence >>> several times an hour. >> >> I did not know this. Will have fun with that tonight. > > Sadly it is not yet implemented on Unity-2d, so I have to wait a bit for that. This is referring to middle clicking on the title bar of a window, I misread it and thought it was talking about the top panel rather than the title bar. I can confirm that middle clicking the title bar does work on Unity and Unity 2D. > ]] > > And also, earlier in the thread, to John S: > > [[ > On 16 May 2011 21:53, John Stevenson <j...@jr0cket.com> wrote: >> >> >> On 16 May 2011 21:44, Colin Law <clan...@googlemail.com> wrote: >>> >>> This is a Unity question, not FF. I am enquiring as to the best way >>> to switch between windows within one app using Unity. This was with >>> respect to Alan's point that one could just select the other window >>> rather than sliding the front one aside. With the classic interface >>> one could do this via the bottom panel (one click). With Unity, to >>> switch between open apps one can click the button on the launcher but >>> I have not found a quick way to switch between multiple windows open >>> for one app. Generally I like Unity, though it is essential I think >>> to learn the hot keys, but the multiple-windows-for-one-app problem is >>> one that I am having trouble with. >>> >>> Colin >> >> >> When on the same workspace as the application, left click on the application >> icon in the Unity launcher will display thumbnails of all open windows > > Are you sure, using Unity 2D it is double click that does this. > >> >> Cycle through all application windows on a workspace by middle mouse click >> on the top panel - in the gap between the menu and the indicators This is what I incorrectly thought we were talking about above. > > That is useful, unfortunately not yet implemented in Unity 2d, but no > doubt it will come. > > Again, though, neither is anything like as convenient as clicking the > app in the bottom panel. Perhaps I just have to put up with this. Here I was referring to the apps in the bottom panel in the Classic interface. > ]] > > That's 2 different responses on 2 different subjects to 2 different people...? > > As far as I can see, it is the same feature. When I click on a > non-menu bit of the top panel of a maximized application, it sends > that app to behind any other open windows. It doesn't cycle through > anything. > > I can't comment on whether /that/ works in Unity-2D, because on my > installation, window-maximisation is broken. Maximised windows /both/ > have a title bar in the top panel /and/ a title bar of their own in > the window. I can't tell why or what I changed to get this, and Google > has drawn a complete blank. :¬( > > However, AFAICT, mid-click-to-send-to-back still works on maximised > windows in Unity-2D, yes. It does the same thing as it does on my > desktop running Unity 3D. This is where I am now even more confused. I have booted into Unity regular to see what is supposed to happen. Looking at http://askubuntu.com/questions/28086/unity-keyboard-shortcuts It says both: Cycle between maximized windows of the current monitor for this workspace: Middle click on the top panel (but not in the application's menu) and Middle click on the top panel (but not the menu) - send the current window behind all other windows. which do not seem to be entirely self consistent. In practice I find that (on 3D) middle clicking the top panel on *maximised* windows does cycle through maximised windows (though it seems to behave a little strangely if both maximised and non-maximised windows are present) but if only non-maximised windows are present it does not push them to the back, which the second comment above would suggest happens. That is in Unity (3D). I am just going to boot into 2D to see what happens.... The result is that, on Unity-2D, middle click on the top panel does nothing, whether windows are maximised or not (for me anyway). So at least I was correct in that *something* is not yet implemented in 2D. So the question is, does anyone know exactly what should happen when middle clicking the *top panel* in Unity and Unity-2D, both for maximised and non-maximised windows. Colin -- ubuntu-uk@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-uk https://wiki.ubuntu.com/UKTeam/