Can you provide a small example of something that crashes with
instructions on how to compile it then? I was asking which demo because
of this comment:

This can be reproduced with the ogre3D demos.

Ogre3D 1.6.1 is in karmic so I can test that without compiling the whole
thing but I don't have any code and compiling something random might not
crash on your system so I wanted to be sure. I am unfamiliar with ogre
but have many versions of mesa available to test against which hopefully
could help narrow down where the breakage occured. I have seen quite
alot of bugs from people having problems with ogre code in the more
recent mesa versions on the fdo bugzilla though. Thanks for the help!

Also, this might help find the problem depending where it is --
MESA_DEBUG=1 ./yourdemo
and this will let you see if its an intel specific problem (which it sounds 
like tried, but listing it just incase)
LIBGL_ALWAYS_SOFTWARE=1 ./yourdemo

-- 
Ogre3D programs crash with intel driver
https://bugs.launchpad.net/bugs/390160
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