Public bug reported: As per ftp://download.nvidia.com/XFree86/Linux-x86_64/latest.txt, this is the new, latest, stable driver.
For those willing to test it, it is also in the NVIDIA-VDPAU PPA (https://launchpad.net/~nvidia-vdpau/+archive/ppa), as well as being at ftp://download.nvidia.com/XFree86/Linux-x86_64/185.18.31. ************************************************************************************ *** WARNING! I have tried it with Intrepid and it completely fails to run, leaving crash *** information in the logs. *** Host system: Thinkpad T61p 6457-7WU, nvidia FX570M ************************************************************************************ -------------------------------------------------------------------------------- Release highlights since 185.18.29: * Fixed a crash on certain mobile GPUs. Release highlights since 185.18.14: * Added code to forcibly terminate long-running CUDA kernels when Ctrl-C is pressed. * Fixed a bug that could cause occasional memory corruption problems or segmentation faults when running OpenGL applications on Quadro GPUs. * Fixed a deadlock in the OpenGL library that could be triggered in certain rare circumstances on Quadro GPUs. * Fixed an interaction problem between PowerMizer and CUDA applications that caused the performance level to be reduced while the CUDA kernel is running. * Made CUDA compute-exclusive mode persistent across GPU resets. * Fixed the order of outputs in the GPUScaling nvidia-settings property. * Fixed a bug that caused graphics corruption in some OpenGL applications when the Unified Back Buffer is enabled the application window is moved. * Fixed a bug that caused glXGetVideoSyncSGI, glXWaitVideoSyncSGI, and glXGetRefreshRateSGI to operate on the wrong screen when there are multiple X screens. * Fixed a bug that causes corruption or GPU errors when an application paints a redirected window whose background is set to ParentRelative on X.Org servers older than 1.5. This was typically triggered by running Kopete while using Compiz or Beryl. * Fixed a bug in VDPAU that could cause visible corruption when decoding H.264 clips with alternating frame/field coded reference pictures, and a video surface is concurrently removed from the DPB, and re-used as the decode target, in a single decode operation. This affected all GPUs supported by VDPAU. * Fixed a bug in VDPAU that could cause visible corruption near the bottom edge of the picture when decoding VC-1 advanced profile clips whose heights are not exact multiples of 16 pixels, on G98 and MCP7x (IGP) GPUs. * Enhanced VDPAU to better handle corrupt/invalid H.264 bitstreams on G84, G86, G92, G94, G96, or GT200 GPUs. This should prevent most cases of "display preemption" that are caused by bitstream errors. * Fixed an X server crash when using the VDPAU overlay-based presentation queue and VT-switching away from the X server. * Enhanced VDPAU's detection of the GPU's video decode capabilities. * Fixed a bug in VDPAU that could cause ghosting/flashing issues when decoding H.264 clips, in certain full DPB scenarios, on G98 and MCP7x. * Fixed VDPAU to detect an attempt to destroy the VdpDevice object when other device-owned objects still exist. VDPAU now triggers "display preemption", and returns an error, when this occurs. * Enhanced VDPAU's error handling and resource management in presentation queue creation and operation. This change correctly propagates all errors back to the client application, and avoids some resource leaks. ** Affects: nvidia-graphics-drivers-180 (Ubuntu) Importance: Undecided Status: New ** Description changed: As per ftp://download.nvidia.com/XFree86/Linux-x86_64/latest.txt, this is the new, latest, stable driver. For those willing to test it, it is also in the NVIDIA-VDPAU PPA (https://launchpad.net/~nvidia-vdpau/+archive/ppa), as well as being at ftp://download.nvidia.com/XFree86/Linux-x86_64/185.18.31. - ********************************************************************************************************** - *** WARNING! I have tried it with Intrepid and it completely fails to run, leaving crash information in the logs. *** - *** Host system: Thinkpad T61p 6457-7WU, nvidia FX570M *** - ********************************************************************************************************** + ************************************************************************************ + *** WARNING! I have tried it with Intrepid and it completely fails to run, leaving crash *** + *** information in the logs. *** + *** Host system: Thinkpad T61p 6457-7WU, nvidia FX570M *** + ************************************************************************************ - ---------------------------------------------------------------------------------------------------------------------------------------------------- + -------------------------------------------------------------------------------------------------------------------- Release highlights since 185.18.29: * Fixed a crash on certain mobile GPUs. Release highlights since 185.18.14: * Added code to forcibly terminate long-running CUDA kernels when Ctrl-C is pressed. * Fixed a bug that could cause occasional memory corruption problems or segmentation faults when running OpenGL applications on Quadro GPUs. * Fixed a deadlock in the OpenGL library that could be triggered in certain rare circumstances on Quadro GPUs. * Fixed an interaction problem between PowerMizer and CUDA applications that caused the performance level to be reduced while the CUDA kernel is running. * Made CUDA compute-exclusive mode persistent across GPU resets. * Fixed the order of outputs in the GPUScaling nvidia-settings property. * Fixed a bug that caused graphics corruption in some OpenGL applications when the Unified Back Buffer is enabled the application window is moved. * Fixed a bug that caused glXGetVideoSyncSGI, glXWaitVideoSyncSGI, and glXGetRefreshRateSGI to operate on the wrong screen when there are multiple X screens. * Fixed a bug that causes corruption or GPU errors when an application paints a redirected window whose background is set to ParentRelative on X.Org servers older than 1.5. This was typically triggered by running Kopete while using Compiz or Beryl. * Fixed a bug in VDPAU that could cause visible corruption when decoding H.264 clips with alternating frame/field coded reference pictures, and a video surface is concurrently removed from the DPB, and re-used as the decode target, in a single decode operation. This affected all GPUs supported by VDPAU. * Fixed a bug in VDPAU that could cause visible corruption near the bottom edge of the picture when decoding VC-1 advanced profile clips whose heights are not exact multiples of 16 pixels, on G98 and MCP7x (IGP) GPUs. * Enhanced VDPAU to better handle corrupt/invalid H.264 bitstreams on G84, G86, G92, G94, G96, or GT200 GPUs. This should prevent most cases of "display preemption" that are caused by bitstream errors. * Fixed an X server crash when using the VDPAU overlay-based presentation queue and VT-switching away from the X server. * Enhanced VDPAU's detection of the GPU's video decode capabilities. * Fixed a bug in VDPAU that could cause ghosting/flashing issues when decoding H.264 clips, in certain full DPB scenarios, on G98 and MCP7x. * Fixed VDPAU to detect an attempt to destroy the VdpDevice object when other device-owned objects still exist. VDPAU now triggers "display preemption", and returns an error, when this occurs. * Enhanced VDPAU's error handling and resource management in presentation queue creation and operation. This change correctly propagates all errors back to the client application, and avoids some resource leaks. ** Description changed: As per ftp://download.nvidia.com/XFree86/Linux-x86_64/latest.txt, this is the new, latest, stable driver. For those willing to test it, it is also in the NVIDIA-VDPAU PPA (https://launchpad.net/~nvidia-vdpau/+archive/ppa), as well as being at ftp://download.nvidia.com/XFree86/Linux-x86_64/185.18.31. ************************************************************************************ - *** WARNING! I have tried it with Intrepid and it completely fails to run, leaving crash *** - *** information in the logs. *** - *** Host system: Thinkpad T61p 6457-7WU, nvidia FX570M *** + *** WARNING! I have tried it with Intrepid and it completely fails to run, leaving crash + *** information in the logs. + *** Host system: Thinkpad T61p 6457-7WU, nvidia FX570M ************************************************************************************ - -------------------------------------------------------------------------------------------------------------------- + -------------------------------------------------------------------------------- Release highlights since 185.18.29: * Fixed a crash on certain mobile GPUs. Release highlights since 185.18.14: * Added code to forcibly terminate long-running CUDA kernels when Ctrl-C is pressed. * Fixed a bug that could cause occasional memory corruption problems or segmentation faults when running OpenGL applications on Quadro GPUs. * Fixed a deadlock in the OpenGL library that could be triggered in certain rare circumstances on Quadro GPUs. * Fixed an interaction problem between PowerMizer and CUDA applications that caused the performance level to be reduced while the CUDA kernel is running. * Made CUDA compute-exclusive mode persistent across GPU resets. * Fixed the order of outputs in the GPUScaling nvidia-settings property. * Fixed a bug that caused graphics corruption in some OpenGL applications when the Unified Back Buffer is enabled the application window is moved. * Fixed a bug that caused glXGetVideoSyncSGI, glXWaitVideoSyncSGI, and glXGetRefreshRateSGI to operate on the wrong screen when there are multiple X screens. * Fixed a bug that causes corruption or GPU errors when an application paints a redirected window whose background is set to ParentRelative on X.Org servers older than 1.5. This was typically triggered by running Kopete while using Compiz or Beryl. * Fixed a bug in VDPAU that could cause visible corruption when decoding H.264 clips with alternating frame/field coded reference pictures, and a video surface is concurrently removed from the DPB, and re-used as the decode target, in a single decode operation. This affected all GPUs supported by VDPAU. * Fixed a bug in VDPAU that could cause visible corruption near the bottom edge of the picture when decoding VC-1 advanced profile clips whose heights are not exact multiples of 16 pixels, on G98 and MCP7x (IGP) GPUs. * Enhanced VDPAU to better handle corrupt/invalid H.264 bitstreams on G84, G86, G92, G94, G96, or GT200 GPUs. This should prevent most cases of "display preemption" that are caused by bitstream errors. * Fixed an X server crash when using the VDPAU overlay-based presentation queue and VT-switching away from the X server. * Enhanced VDPAU's detection of the GPU's video decode capabilities. * Fixed a bug in VDPAU that could cause ghosting/flashing issues when decoding H.264 clips, in certain full DPB scenarios, on G98 and MCP7x. * Fixed VDPAU to detect an attempt to destroy the VdpDevice object when other device-owned objects still exist. VDPAU now triggers "display preemption", and returns an error, when this occurs. * Enhanced VDPAU's error handling and resource management in presentation queue creation and operation. This change correctly propagates all errors back to the client application, and avoids some resource leaks. -- New stable release - 185.18.31 - available https://bugs.launchpad.net/bugs/408561 You received this bug notification because you are a member of Ubuntu-X, which is subscribed to nvidia-graphics-drivers-180 in ubuntu. _______________________________________________ Mailing list: https://launchpad.net/~ubuntu-x-swat Post to : ubuntu-x-swat@lists.launchpad.net Unsubscribe : https://launchpad.net/~ubuntu-x-swat More help : https://help.launchpad.net/ListHelp