Public bug reported:

As per ftp://download.nvidia.com/XFree86/Linux-x86_64/latest.txt, this
is the new, latest, stable driver.

For those willing to test it, it is also in the NVIDIA-VDPAU PPA
(https://launchpad.net/~nvidia-vdpau/+archive/ppa), as well as being at
ftp://download.nvidia.com/XFree86/Linux-x86_64/185.18.31.

************************************************************************************
*** WARNING!  I have tried it with Intrepid and it completely fails to run, 
leaving crash
***                    information in the logs.
***                     Host system: Thinkpad T61p 6457-7WU, nvidia FX570M
************************************************************************************

--------------------------------------------------------------------------------

Release highlights since 185.18.29:

    * Fixed a crash on certain mobile GPUs.

Release highlights since 185.18.14:

    * Added code to forcibly terminate long-running CUDA kernels when Ctrl-C is 
pressed.
    * Fixed a bug that could cause occasional memory corruption problems or 
segmentation faults when running OpenGL applications on Quadro GPUs.
    * Fixed a deadlock in the OpenGL library that could be triggered in certain 
rare circumstances on Quadro GPUs.
    * Fixed an interaction problem between PowerMizer and CUDA applications 
that caused the performance level to be reduced while the CUDA kernel is 
running.
    * Made CUDA compute-exclusive mode persistent across GPU resets.
    * Fixed the order of outputs in the GPUScaling nvidia-settings property.
    * Fixed a bug that caused graphics corruption in some OpenGL applications 
when the Unified Back Buffer is enabled the application window is moved.
    * Fixed a bug that caused glXGetVideoSyncSGI, glXWaitVideoSyncSGI, and 
glXGetRefreshRateSGI to operate on the wrong screen when there are multiple X 
screens.
    * Fixed a bug that causes corruption or GPU errors when an application 
paints a redirected window whose background is set to ParentRelative on X.Org 
servers older than 1.5. This was typically triggered by running Kopete while 
using Compiz or Beryl.
    * Fixed a bug in VDPAU that could cause visible corruption when decoding 
H.264 clips with alternating frame/field coded reference pictures, and a video 
surface is concurrently removed from the DPB, and re-used as the decode target, 
in a single decode operation. This affected all GPUs supported by VDPAU.
    * Fixed a bug in VDPAU that could cause visible corruption near the bottom 
edge of the picture when decoding VC-1 advanced profile clips whose heights are 
not exact multiples of 16 pixels, on G98 and MCP7x (IGP) GPUs.
    * Enhanced VDPAU to better handle corrupt/invalid H.264 bitstreams on G84, 
G86, G92, G94, G96, or GT200 GPUs. This should prevent most cases of "display 
preemption" that are caused by bitstream errors.
    * Fixed an X server crash when using the VDPAU overlay-based presentation 
queue and VT-switching away from the X server.
    * Enhanced VDPAU's detection of the GPU's video decode capabilities.
    * Fixed a bug in VDPAU that could cause ghosting/flashing issues when 
decoding H.264 clips, in certain full DPB scenarios, on G98 and MCP7x.
    * Fixed VDPAU to detect an attempt to destroy the VdpDevice object when 
other device-owned objects still exist. VDPAU now triggers "display 
preemption", and returns an error, when this occurs.
    * Enhanced VDPAU's error handling and resource management in presentation 
queue creation and operation. This change correctly propagates all errors back 
to the client application, and avoids some resource leaks.

** Affects: nvidia-graphics-drivers-180 (Ubuntu)
     Importance: Undecided
         Status: New

** Description changed:

  As per ftp://download.nvidia.com/XFree86/Linux-x86_64/latest.txt, this
  is the new, latest, stable driver.
  
  For those willing to test it, it is also in the NVIDIA-VDPAU PPA
  (https://launchpad.net/~nvidia-vdpau/+archive/ppa), as well as being at
  ftp://download.nvidia.com/XFree86/Linux-x86_64/185.18.31.
  
- 
**********************************************************************************************************
- *** WARNING!  I have tried it with Intrepid and it completely fails to run, 
leaving crash information in the logs. ***
- ***                     Host system: Thinkpad T61p 6457-7WU, nvidia FX570M    
                                                            ***
- 
**********************************************************************************************************
+ 
************************************************************************************
+ *** WARNING!  I have tried it with Intrepid and it completely fails to run, 
leaving crash ***
+ ***                    information in the logs.                               
                                                ***
+ ***                     Host system: Thinkpad T61p 6457-7WU, nvidia FX570M    
                     ***
+ 
************************************************************************************
  
- 
----------------------------------------------------------------------------------------------------------------------------------------------------
+ 
--------------------------------------------------------------------------------------------------------------------
  
  Release highlights since 185.18.29:
  
      * Fixed a crash on certain mobile GPUs.
  
  Release highlights since 185.18.14:
  
      * Added code to forcibly terminate long-running CUDA kernels when Ctrl-C 
is pressed.
      * Fixed a bug that could cause occasional memory corruption problems or 
segmentation faults when running OpenGL applications on Quadro GPUs.
      * Fixed a deadlock in the OpenGL library that could be triggered in 
certain rare circumstances on Quadro GPUs.
      * Fixed an interaction problem between PowerMizer and CUDA applications 
that caused the performance level to be reduced while the CUDA kernel is 
running.
      * Made CUDA compute-exclusive mode persistent across GPU resets.
      * Fixed the order of outputs in the GPUScaling nvidia-settings property.
      * Fixed a bug that caused graphics corruption in some OpenGL applications 
when the Unified Back Buffer is enabled the application window is moved.
      * Fixed a bug that caused glXGetVideoSyncSGI, glXWaitVideoSyncSGI, and 
glXGetRefreshRateSGI to operate on the wrong screen when there are multiple X 
screens.
      * Fixed a bug that causes corruption or GPU errors when an application 
paints a redirected window whose background is set to ParentRelative on X.Org 
servers older than 1.5. This was typically triggered by running Kopete while 
using Compiz or Beryl.
      * Fixed a bug in VDPAU that could cause visible corruption when decoding 
H.264 clips with alternating frame/field coded reference pictures, and a video 
surface is concurrently removed from the DPB, and re-used as the decode target, 
in a single decode operation. This affected all GPUs supported by VDPAU.
      * Fixed a bug in VDPAU that could cause visible corruption near the 
bottom edge of the picture when decoding VC-1 advanced profile clips whose 
heights are not exact multiples of 16 pixels, on G98 and MCP7x (IGP) GPUs.
      * Enhanced VDPAU to better handle corrupt/invalid H.264 bitstreams on 
G84, G86, G92, G94, G96, or GT200 GPUs. This should prevent most cases of 
"display preemption" that are caused by bitstream errors.
      * Fixed an X server crash when using the VDPAU overlay-based presentation 
queue and VT-switching away from the X server.
      * Enhanced VDPAU's detection of the GPU's video decode capabilities.
      * Fixed a bug in VDPAU that could cause ghosting/flashing issues when 
decoding H.264 clips, in certain full DPB scenarios, on G98 and MCP7x.
      * Fixed VDPAU to detect an attempt to destroy the VdpDevice object when 
other device-owned objects still exist. VDPAU now triggers "display 
preemption", and returns an error, when this occurs.
      * Enhanced VDPAU's error handling and resource management in presentation 
queue creation and operation. This change correctly propagates all errors back 
to the client application, and avoids some resource leaks.

** Description changed:

  As per ftp://download.nvidia.com/XFree86/Linux-x86_64/latest.txt, this
  is the new, latest, stable driver.
  
  For those willing to test it, it is also in the NVIDIA-VDPAU PPA
  (https://launchpad.net/~nvidia-vdpau/+archive/ppa), as well as being at
  ftp://download.nvidia.com/XFree86/Linux-x86_64/185.18.31.
  
  
************************************************************************************
- *** WARNING!  I have tried it with Intrepid and it completely fails to run, 
leaving crash ***
- ***                    information in the logs.                               
                                                ***
- ***                     Host system: Thinkpad T61p 6457-7WU, nvidia FX570M    
                     ***
+ *** WARNING!  I have tried it with Intrepid and it completely fails to run, 
leaving crash
+ ***                    information in the logs.
+ ***                     Host system: Thinkpad T61p 6457-7WU, nvidia FX570M
  
************************************************************************************
  
- 
--------------------------------------------------------------------------------------------------------------------
+ 
--------------------------------------------------------------------------------
  
  Release highlights since 185.18.29:
  
      * Fixed a crash on certain mobile GPUs.
  
  Release highlights since 185.18.14:
  
      * Added code to forcibly terminate long-running CUDA kernels when Ctrl-C 
is pressed.
      * Fixed a bug that could cause occasional memory corruption problems or 
segmentation faults when running OpenGL applications on Quadro GPUs.
      * Fixed a deadlock in the OpenGL library that could be triggered in 
certain rare circumstances on Quadro GPUs.
      * Fixed an interaction problem between PowerMizer and CUDA applications 
that caused the performance level to be reduced while the CUDA kernel is 
running.
      * Made CUDA compute-exclusive mode persistent across GPU resets.
      * Fixed the order of outputs in the GPUScaling nvidia-settings property.
      * Fixed a bug that caused graphics corruption in some OpenGL applications 
when the Unified Back Buffer is enabled the application window is moved.
      * Fixed a bug that caused glXGetVideoSyncSGI, glXWaitVideoSyncSGI, and 
glXGetRefreshRateSGI to operate on the wrong screen when there are multiple X 
screens.
      * Fixed a bug that causes corruption or GPU errors when an application 
paints a redirected window whose background is set to ParentRelative on X.Org 
servers older than 1.5. This was typically triggered by running Kopete while 
using Compiz or Beryl.
      * Fixed a bug in VDPAU that could cause visible corruption when decoding 
H.264 clips with alternating frame/field coded reference pictures, and a video 
surface is concurrently removed from the DPB, and re-used as the decode target, 
in a single decode operation. This affected all GPUs supported by VDPAU.
      * Fixed a bug in VDPAU that could cause visible corruption near the 
bottom edge of the picture when decoding VC-1 advanced profile clips whose 
heights are not exact multiples of 16 pixels, on G98 and MCP7x (IGP) GPUs.
      * Enhanced VDPAU to better handle corrupt/invalid H.264 bitstreams on 
G84, G86, G92, G94, G96, or GT200 GPUs. This should prevent most cases of 
"display preemption" that are caused by bitstream errors.
      * Fixed an X server crash when using the VDPAU overlay-based presentation 
queue and VT-switching away from the X server.
      * Enhanced VDPAU's detection of the GPU's video decode capabilities.
      * Fixed a bug in VDPAU that could cause ghosting/flashing issues when 
decoding H.264 clips, in certain full DPB scenarios, on G98 and MCP7x.
      * Fixed VDPAU to detect an attempt to destroy the VdpDevice object when 
other device-owned objects still exist. VDPAU now triggers "display 
preemption", and returns an error, when this occurs.
      * Enhanced VDPAU's error handling and resource management in presentation 
queue creation and operation. This change correctly propagates all errors back 
to the client application, and avoids some resource leaks.

-- 
New stable release - 185.18.31 - available
https://bugs.launchpad.net/bugs/408561
You received this bug notification because you are a member of Ubuntu-X,
which is subscribed to nvidia-graphics-drivers-180 in ubuntu.

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