I can confirm the issue with my system76 Pan3 nvidia-driver. Moving any
window causes compiz cpu load to spike to 100%. Even if this needs
fixing in the driver (why I don't know) compiz is broken in chewing
through resources. I'd rather it just failed to move windows and then we
know that there is an issue that can't be ignored than move the windows
with software rendering and having the bug be ignored.

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https://bugs.launchpad.net/bugs/798868

Title:
  unity very slow to move windows (tearing) in oneiric with nvidia-
  current

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