On Thu, 2012-01-19 at 22:23 +0000, Daniel Manrique wrote:
> Hi,
> 
> To test the "copy to texture" fix I did this:
> 
> - Installed Precise on a Dell Inspiron Mini 1018 with N10 chipset.
> - Installed all updates (dist-upgrade) and ccsm.
> - Fired up ccsm, enabled "copy to texture" plugin.
> - Rebooted the system
> - Re-checked that "copy to texture" is enabled in ccsm
> - Plugged in external monitor.
> - xrandr --output VGA1 --mode 1680x1050

Running “xrandr --output VGA1 --right-of LVDS1” would have done the
trick here.  By default, all outputs share the same origin until
specified otherwise.

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https://bugs.launchpad.net/bugs/830949

Title:
  [Intel N10 Graphics] Need Compiz' "Copy to Texture" plugin so can
  display on multi-head layouts bigger than the max GL texture size

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