Created attachment 71437
Keep reserved objects pinned until after reloction processing.

An idea at last: earlier objects are moved in order to perform the
relocations. This should be impossible as we try to detect when we are
going to require GTT access for relocation processing and reserve it in
the right spot. However, the code change is minor and it should be easy
enough to test...

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Title:
  [arrandale] GPU lockup  IPEHR: 0x02000022

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