There are other advanced methods, e.g. combining temporal information
with spatial information, that you find in the nvidia proprietary
implementation for example.

Also intel tries to get something done in their MADI and MACI
implementations, but with only one forward reference i am not so sure
about the quality outcome.

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https://bugs.launchpad.net/bugs/1287326

Title:
  [FFe] Include Temporal Deinterlacer into libvdpau1-drivers-mesa

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