So all things being equal, 8f and 8b differ only in depth, and since you set GLX_DEPTH_SIZE..
"GLX_DEPTH_SIZE: Must be followed by a nonnegative minimum size specification. If this value is zero, frame buffer configurations with no depth buffer are preferred. Otherwise, the largest available depth buffer of at least the minimum size is preferred. The default value is 0." I guess it works as intended... ** Changed in: mesa (Ubuntu) Status: Incomplete => Won't Fix -- You received this bug notification because you are a member of Ubuntu-X, which is subscribed to mesa in Ubuntu. https://bugs.launchpad.net/bugs/1277905 Title: Game windows (minecraft, titan attacks, maybe others) on Intel are transparent and no longer playable To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/1277905/+subscriptions _______________________________________________ Mailing list: https://launchpad.net/~ubuntu-x-swat Post to : ubuntu-x-swat@lists.launchpad.net Unsubscribe : https://launchpad.net/~ubuntu-x-swat More help : https://help.launchpad.net/ListHelp