It is still a problem, partially.It  is possible to use coordinate
transformation matrix property (TransformationMatrix option in
InputClass section) to assign touchscreens to different displays, but
not to different X screens. But, unless system is SLI , or , or Mosaic
enabled - that is , it is supported by GPU and chipset -and that is
NVIDIA specific, then even with xinerama enabled every GPU is separate X
display. In that case , e.g, on x server :0 with screens :0.0, :0.1 and
0:0.2  even with proper matrix, mouse cursor simply jumps to bottom edge
of screen, if coordinates do not correspond to to :0.0 - i suspect it is
a bug on evdev side.

realistically that makes multiple touchscreen configuration possible
only with NVIDIA cards (twinview joins displays into one X screen), and
in case of 3 or more displays - only with SLI or BaseMosaic

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https://bugs.launchpad.net/bugs/1078272

Title:
  It's impossible to configure multiple touchscreens using evdev

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