Slower, yes. But they shouldn't be unusable.

Given Pineview probably works in Unity7 now, and old Intel Atoms
definitely work in Unity7 now, we have very little excuse to not ensure
Unity8 eventually works on them. To some degree.

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https://bugs.launchpad.net/bugs/1549455

Title:
  Unity 8 doesn't load on Intel Pineview graphics [qtubuntu: ASSERT:
  "eglDestroyContext(mEglDisplay, mEglContext) == EGL_TRUE"]

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