I'm guessing this might be related to the fact I'm running on an Intel
graphics desktop. So the buffer implementation for the EGL clients is
still GBM. However the buffer implementation for the software clients is
just local memory (ShmBuffer).

** Summary changed:

- Software compositing of EGL clients is much slower than software clients
+ Software compositing of EGL clients is much slower than software compositing 
of software clients

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https://bugs.launchpad.net/bugs/1576032

Title:
  Software compositing of EGL clients is much slower than software
  compositing of software clients

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