Adding a Unity8 task as I suspect this bug will cause Unity8 to never get bypassed on desktop.
We wouldn't really notice as both bypass and OpenGL compositing and relatively fast. But it would be nice to ensure it's bypassed for the best performance (and one frame lower latency). While giving unity-system-compositor environment MIR_SERVER_COMPOSITOR_REPORT=log would answer this question, that doesn't work because lightdm clobbers the environment and never lets you modify it. ** Also affects: unity8 (Ubuntu) Importance: Undecided Status: New ** Summary changed: - [regression] Some Mir EGL demos don't get bypassed any more in fullscreen + [regression] Some EGL clients don't get bypassed any more in fullscreen ** Tags added: performance -- You received this bug notification because you are a member of Ubuntu-X, which is subscribed to mesa in Ubuntu. https://bugs.launchpad.net/bugs/1480755 Title: [regression] Some EGL clients don't get bypassed any more in fullscreen To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1480755/+subscriptions _______________________________________________ Mailing list: https://launchpad.net/~ubuntu-x-swat Post to : ubuntu-x-swat@lists.launchpad.net Unsubscribe : https://launchpad.net/~ubuntu-x-swat More help : https://help.launchpad.net/ListHelp