Regardless of whether you have a single GPU or multiple GPUs, using
OpenGL is a matter of "send it commands quickly and then forget (the GPU
will complete them later)". So I'm not sure why QSG would bother with
multi-threading GL at all. Similarly Mir doesn't really need to do the
multi-threaded compositing it does, but most days it doesn't hurt us.

-- 
You received this bug notification because you are a member of Ubuntu-X,
which is subscribed to mesa in Ubuntu.
https://bugs.launchpad.net/bugs/1553328

Title:
  Mir/Unity8 crashes/freezes on nouveau (nv50) in pushbuf_kref()
  especially with multiple monitors, webbrowser-app or system settings

To manage notifications about this bug go to:
https://bugs.launchpad.net/canonical-devices-system-image/+bug/1553328/+subscriptions

_______________________________________________
Mailing list: https://launchpad.net/~ubuntu-x-swat
Post to     : ubuntu-x-swat@lists.launchpad.net
Unsubscribe : https://launchpad.net/~ubuntu-x-swat
More help   : https://help.launchpad.net/ListHelp

Reply via email to