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On 2017-05-30T06:31:18+00:00 Paul wrote:

Created attachment 131571
glxinfo

System exhibits uncontrolled screen-tearing that can be seen when moving
windows, watching videos or playing games, or any graphical movement in
general. The tearing gradually shifts up or down the screen, suggesting
its a cycle frequency miss-match (or floating-point error).

Has affected mesa 12 and kernel 4.8 onwards.

Reply at:
https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/1694367/comments/1

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On 2017-05-30T07:47:20+00:00 Michel Dänzer wrote:

Please attach the Xorg log file and the output of xrandr and dmesg
corresponding to the problem.

Can you create a video demonstrating the problem when moving windows? If
not, please describe which desktop environment / window manager /
compositing manager you're using.

Reply at:
https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/1694367/comments/2

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On 2017-05-30T22:27:27+00:00 Paul wrote:

Created attachment 131583
xorg

Reply at:
https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/1694367/comments/3

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On 2017-05-30T22:28:00+00:00 Paul wrote:

Created attachment 131584
display modes

Reply at:
https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/1694367/comments/4

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On 2017-05-30T22:28:47+00:00 Paul wrote:

Created attachment 131585
dmesg | radeon

Reply at:
https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/1694367/comments/5

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On 2017-05-30T22:41:49+00:00 Paul wrote:

(In reply to Michel Dänzer from comment #1)
> Can you create a video demonstrating the problem when moving windows? If
> not, please describe which desktop environment / window manager /
> compositing manager you're using.

Don't think I can show a video as I don't have a high-end camera or
capture card, but it affects vanilla Kubuntu 16.10 and 17.04 at least.

Reply at:
https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/1694367/comments/6

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On 2017-05-31T03:30:20+00:00 Michel Dänzer wrote:

Which rendering backend and tearing prevention method are selected in
the kwin settings?

Reply at:
https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/1694367/comments/7

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On 2017-05-31T22:16:36+00:00 Paul wrote:

(In reply to Michel Dänzer from comment #6)
> Which rendering backend and tearing prevention method are selected in the
> kwin settings?

XRender and auto, I have tried the full-repaint but it didn't seem to
have an effect.

Reply at:
https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/1694367/comments/8

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On 2017-06-01T03:13:38+00:00 Michel Dänzer wrote:

To prevent tearing, you need to either choose OpenGL instead of XRender
and an appropriate tearing prevention setting, or enable TearFree with

xrandr --output eDP --set TearFree on

Reply at:
https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/1694367/comments/9

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On 2017-06-06T01:06:57+00:00 Paul wrote:

(In reply to Michel Dänzer from comment #8)
> To prevent tearing, you need to either choose OpenGL instead of XRender and
> an appropriate tearing prevention setting, or enable TearFree with
> 
> xrandr --output eDP --set TearFree on

it's less obvious, but there still appears to be screen tearing when
running via openGL 3.1 using full-screen-repaints.

It's also reasonably obvious that for some GUIs their buttons will
update their two triangles across two frames instead of one, this seems
to be a much rarer occurrence with the above settings however.

Reply at:
https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/1694367/comments/10

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On 2017-06-06T01:19:30+00:00 Michel Dänzer wrote:

(In reply to Paul from comment #9)
> it's less obvious, but there still appears to be screen tearing

How does that manifest, and when you do what?

> when running via openGL 3.1 using full-screen-repaints.

FWIW, since DRI3 is enabled, "Re-use screen content" is the most
efficient setting.


> It's also reasonably obvious that for some GUIs their buttons will update
> their two triangles across two frames instead of one, this seems to be a
> much rarer occurrence with the above settings however.

Yeah, this is unavoidable with apps which use X11 drawing primitives
targeting their windows directly.

Reply at:
https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/1694367/comments/11

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On 2017-06-06T03:51:57+00:00 Paul wrote:

(In reply to Michel Dänzer from comment #10)
> (In reply to Paul from comment #9)
> > it's less obvious, but there still appears to be screen tearing
> 
> How does that manifest, and when you do what?

Use the system and run OpenGL applications, is there an option to enable
triple-buffering or is it enabled by default?

> FWIW, since DRI3 is enabled, "Re-use screen content" is the most efficient
> setting.

I did have this enabled for a while, but plasma got super erratic after
I had launched a game, I'll give it another shot and see if it does it
again.

I'm also going to try with 'allow applications to disable composition'
unchecked in case something was disabling the compositor...

Reply at:
https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/1694367/comments/12

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On 2017-06-06T07:17:19+00:00 Michel Dänzer wrote:

(In reply to Paul from comment #11)
> Use the system and run OpenGL applications,

Fullscreen or windowed? Does enabling any sync-to-vblank functionality
in the apps or setting the environment variable vblank_mode=3 for
running them help?


> is there an option to enable triple-buffering or is it enabled by default?

Automatically used with DRI3.

Reply at:
https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/1694367/comments/13

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On 2017-09-08T23:43:20+00:00 Katoflip wrote:

I've also had this problem, I'm using the AMDGPU-experimental option
that i've enabled in the kernels because I'm on a R9 390x. I'm in Mesa
17.1 on Kernel 4.12.11 in KDE Manjaro Linux. I am using a display port
and this happens both at 144hz and 60hz. I've tried recording it using
OBS, however, it did not show up in the video. I've also tried using
compton and enabling full-screen reprints. Compton did not help at all,
and enabling full-screen reprint v-sync helped a small amount but did
not stop it from happening. Switching between Kwin and OpenGL 3.1 did
not change anything.

Reply at:
https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/1694367/comments/14

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On 2017-09-09T06:58:40+00:00 Michel Dänzer wrote:

(In reply to Justin Mitzel from comment #13)
> I've also had this problem, 

How do you know it's the same problem? I still don't have a good idea
what the problem reported here looks like (and my last questions from
comment 12 are unanswered).


> I've tried recording it using OBS, however, it did not show up in the video. 

Can you take an external video (e.g. using a cell phone) demonstrating
the problem?

Reply at:
https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/1694367/comments/15

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On 2017-09-09T06:59:52+00:00 Michel Dänzer wrote:

(In reply to Paul from comment #0)
> Has affected mesa 12 and kernel 4.8 onwards.

BTW, Paul, does this mean that the problem doesn't occur if you use Mesa
< 12 or kernel < 4.8? If so, can you bisect Mesa or the kernel?

Reply at:
https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/1694367/comments/16

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On 2017-09-09T16:07:56+00:00 Katoflip wrote:

(In reply to Michel Dänzer from comment #14)

> How do you know it's the same problem? I still don't have a good idea what
> the problem reported here looks like (and my last questions from comment 12
> are unanswered).

I suppose that is a good point. I don't really know but I figured it sounds 
very similar. I also figured that posting here would be better than making a 
new bug report. 
 
> > I've tried recording it using OBS, however, it did not show up in the 
> > video. 
> 
> Can you take an external video (e.g. using a cell phone) demonstrating the
> problem?

Here is a cellphone capture of the screen-tearing I'm talking about in
Stardew Valley. It is mostly happens indoors, and happens outdoors
occasionally.

https://vid.me/n0t1r

It also happens on the desktop sometimes, although (most likely) too
rarely for me to capture.

It also happens this noticeably in Torchlight II, if you would want me
to record that as well.

Reply at:
https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/1694367/comments/17

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On 2017-09-09T23:11:16+00:00 Paul wrote:


> https://vid.me/n0t1r

Ok, that 'tearing' is in fact much different to what I've been seeing,
in your case it looks a lot more like *corruption* as entire chunks of
buffer are being rendered in random offset positions. I dont really know
exactly what might cause this, but I do know that running applications
in fullscreen at a different resolution to native can result in various
buffer corruption...

(In reply to Michel Dänzer from comment #12)
> (In reply to Paul from comment #11)
> > Use the system and run OpenGL applications,
> 
> Fullscreen or windowed? Does enabling any sync-to-vblank functionality in
> the apps or setting the environment variable vblank_mode=3 for running them
> help?

Windowed, I rarely run things in fullscreen, of which it's usually
borderless windowed anyway. I don't remember if setting the vblank mode
actually worked though...

Reply at:
https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/1694367/comments/18

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On 2017-09-10T02:41:35+00:00 Michel Dänzer wrote:

(In reply to Justin Mitzel from comment #16)
> I also figured that posting here would be better than making a new bug 
> report. 

I'm afraid that was the wrong call, please file your own report.

In general, it's easy to mark duplicate bug reports, but it's hard to
untangle information about different problems in a single report, so
it's better to start with a separate report unless one is at least 99%
sure it's exactly the same problem. Also, lots of different causes can
produce similar symptoms.


> Here is a cellphone capture of the screen-tearing I'm talking about in
> Stardew Valley.

BTW, that's not what "tearing" refers to in the display context.

Reply at:
https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/1694367/comments/19

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On 2019-09-25T17:59:06+00:00 Gitlab-migration wrote:

-- GitLab Migration Automatic Message --

This bug has been migrated to freedesktop.org's GitLab instance and has
been closed from further activity.

You can subscribe and participate further through the new bug through
this link to our GitLab instance:
https://gitlab.freedesktop.org/mesa/mesa/issues/1267.

Reply at:
https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/1694367/comments/20


** Changed in: mesa
       Status: Confirmed => Unknown

** Bug watch added: gitlab.freedesktop.org/mesa/mesa/issues #1267
   https://gitlab.freedesktop.org/mesa/mesa/issues/1267

-- 
You received this bug notification because you are a member of Ubuntu-X,
which is subscribed to mesa in Ubuntu.
https://bugs.launchpad.net/bugs/1694367

Title:
  Screen tearing in 16.10 onwards

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