This bug not only affects Stellarium, you can also see the same bug in
the menus in blender, selecting and unselecting menus in blender
sometimes leaves mangled pixels in the background (try pressing menu
item "add" and then slowly go down with the pointer so the submenus are
shown). I also have more corruption while *not* running compiz.

** Package changed: stellarium (Ubuntu) => xserver-xorg-video-intel
(Ubuntu)

-- 
Toolbar icons are mangled on intel graphics cards
https://bugs.launchpad.net/bugs/445196
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