I am trying to construct a Map object programmatically, by adding a map graphic (jpg/jgw) layer. I do not want to do this in the context of the editor. I just want to construct a Map object in memory and operate on that. Is there a way to do that?
I'm trying to use the catalog to "find()" a resource and then add that to a layer that I construct using the LayerFactory retrieved from a Map that I created from a MapFactory. I've searched through the archives and documentation, and I've been unable to find anything documented. Any help will be appreciated. Thanks. -cnh _______________________________________________ User-friendly Desktop Internet GIS (uDig) http://udig.refractions.net http://lists.refractions.net/mailman/listinfo/udig-devel
