We have a tiling renderer in the works that greatly improves this but it will not be ready this release or probably not even the next.  Simply because of the complexity of the job. 

Thanks for the list of bugs for editing.  That is an area that is under constant revision right now and as soon as it is done 1.1 will be released.  Right now there is major issues with moving feature that have to be resolved before I can move on to more minor issues such as these.

Jesse

Johan C. de Koning wrote:

Hello,

 

When i finish zooming or panning of a map inside udig, the complete mapeditor is redrawn. This results in white screens between finishing the action and the rendering of the map. I was wondering if this way of rendering will be changed? For example when i am finish panning it should be nicer (and also clearer to the user) that the map is redrawn on top of the panned map so that there are no white screens between the actions.

 

I also noticed the labels rendering issue (and made a bugreport of this). I found out that there are more rendering issues when you are in editing mode. A summary of the issues i found.

 

* When drawing a new polygon the lines to a new point (which is not placed yet) is not render correctly. Sometimes the line just freeze.

* When finishing a polygon (with double click) an extra line is rendered to the position where the double click action is executed. This line does not belong to the polygon and should not be rendered.

* Selecting a polygon with a edit tool and perform a zoom/pan action results in a render problem that the editor selection line around the polygon is not correctly rendered (the scale or the position are not correct)

 

I was wondering if these issues will be resolved in the new udig release?

 

Best regards,

 

Johan de Koning


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