So any idea what would be causing a refresh after I add a new feature if I'm *not* changing the selection? I add a feature, and then wait one or two seconds, and the status bar gives the message "Rendering..." (but refreshLayer is not called).
Thanks, Michael >Jesse Eichar wrote: > >Hi, > >You have the correct idea. When a feature is selected the layer is >refreshed, not when you move a vertex. It is working here. I'm >doing some debugging right now in order to make the refreshing happen >correctly. > >Jesse > >On 21-May-06, at 11:44 PM, Michael Brasser wrote: > >> Jesse, >> >> Just wondering if you could give a couple-sentence explanation on >> how you implemented "Hide Normal Rendered Feature (Experimental)". >> >> In looking at the new classes/functions you added, I assumed you >> were using RefreshLayersBehaviour, and/or EditUtils' refreshLayer >> function, to do the re-render. But when I stick a breakpoint in >> either of those they aren't usually called (for example, after >> adding a new feature, neither is called, yet the display still re- >> renders). Is their another place I should be looking? >> >> Thanks, >> Michael
_______________________________________________ User-friendly Desktop Internet GIS (uDig) http://udig.refractions.net http://lists.refractions.net/mailman/listinfo/udig-devel
