Andy Czerwonka wrote:
Any thoughts on something like JOGL in the rendering layer?
Indeed, one of the goals of backporting the uDig rendering system to geotools is to hook into some developer effort moving in the OpenGL direction.

Background:
- the Render interface is completely separated from technology back end.
- We have two backend implementations right now (SWT and AWT)
- in GeoTools/GeoAPI/Go-1 speak the back end would be a Canvas

We are likely to have a breakout IRC meeting with Jesse, Martin, Gabriel and interested developers - we will be sure to send the time to the uDig email list for you. In addition to OpenGL, we are also very interested in reviewing the some of the ISO standards constructed around these problems.

Cheers,
Jody

    "Jesse Eichar" <[EMAIL PROTECTED]
    <mailto:[EMAIL PROTECTED]>> wrote in message
    news:[EMAIL PROTECTED]
    Hi Andy.

    This is already possible just not elegant.  I will make sure that
    this is easily done and will make an example to be sure that it is
    possible.

    Jesse

    Andy Czerwonka wrote:
    Something to think about as you're in there...

I'd like to use layers behind the scenes to render an animation, so making sure that we only render one layer is important. basically, I'd like to show vehicles moving on the screen.

"Jesse Eichar" <[EMAIL PROTECTED]> wrote in message news:[EMAIL PROTECTED]
    Hi All,

I'm going to be switching over to a branch now to do rendering. I got the current system more or less into shape. Please let me know if you find something that makes you cry. The basic steps have been covered. Editing, WMS rendering, WFS rendering. But that doesn't mean there aren't boundary cases that I've overlooked. I'm not putting a ton of effort in because I want to put that effort into the branch that I'm working on.

The changes that I'm going to do aren't so massive. It is mostly just simplification. But I'd like to get on that now rather than later.

Jesse



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    User-friendly Desktop Internet GIS (uDig)
    http://udig.refractions.net
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_______________________________________________
User-friendly Desktop Internet GIS (uDig)
http://udig.refractions.net
http://lists.refractions.net/mailman/listinfo/udig-devel

_______________________________________________
User-friendly Desktop Internet GIS (uDig)
http://udig.refractions.net
http://lists.refractions.net/mailman/listinfo/udig-devel

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