Jesse wrote: > uDig will have a better SLD editor before too long but the most > common cases are most important to address when starting out. A good > SLD editor would be great. A good UI is one of the things holding us > back. The current paradigm is to make a tree editor. Where each > node in the tree is an SLD component. Ideas are welcome as this is > an important issue and a difficult one to solve. Screen mock-ups > would really help.
OK, I think I can help here. The styling widget that I'm currently developing is supposed not only to cover the basic (constant, one-layer) styling, but also deal with expressions and multi-layer styles. So exactly, what you were talking about. I doubt that my code will be helpful for uDig directly. First of all it is Swing-based and not exactly based on the current uDig tree structure, although with the icon bar on the left it goes a similar, but imho more stylish, approach. Currently also the SLD export/import code is not yet fully developed. But I believe that even if you cannot use the code in uDig, my design ideas might be an inspiration for a similar styling UI concepts in uDig. Indeed I hope so. You want a screenshot? Here you go. Note that this is only one of the two tabs in the widget. The other one controls scale dependency and allows to put several symbolizers with their scale range (aka rules) into the style. -- Matthias Basler [EMAIL PROTECTED]
styling_widget_20070221.png
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