Pressing Return now does the same thing as double click, can the "Click to add vertex, double-click to finish" instructions be exapanded to talk about "Enter" and "Esc" keys.

I tried pressing "Delete" to take back a mistaken vertex; this promptly removed my entire feature. Hitting undo brought it back ... but in in a strange way - the interior hole was not closed; hutting undo repeatedly got me back to where I started.

1. Hole cutting tool
2. draw a hole but don't finish
3. Delete Key
4. Undo to restore the geometry
5. Undo repeatedly until the Geometry looks okay again

This is done with the in memory datastore used for "Scratch"

Jody
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