Quick clarification - the rest will need to wait :-P

> But the most important hint you gave me is the ViewportModel which I hadn't 
> really been aware of.
>
> If I add a listener to the ViewportModel, I could do all the Java3D view 
> platform transformations from this listener. But then the question still is 
> how the Java3D universe gets populated from the uDig Map.

You can add "listeners" to *anything* in the Map/Layer/Viewportmodel
data structure - they are called "adapters" and they are part of the
Eclipse Modeling Framework notification system.

Jody
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