Jesse is the best one to answer; my preference would be to either: a) expose this setting as a preference so it can be experimented with. b) ask the system to notice when it is getting "interrupted" and adjust the value accordingly (and then gradually reduce the speed again)
I should also ask; if you are doing this programatically can you ensure you are using a batch command (so the changes go in a group) This should be the same effect as if you stopped the renderer, did your changes, and then asked it to redraw. -- Jody Garnett On Monday, 10 October 2011 at 5:03 PM, Trupti Pol wrote: > Hi, > > This is just to get some idea about Renderer, > > We have a service implemented which keeps on checking/unchecking layers > programatically in the LayersView. > > Now in this operation we were facing flickering issue during rendering > (Raster Layers). > > After a through debugging and testing we reached to a solution according to > which if we change the "wait_period" variable value from 400 ms to 1000 ms > in > net.refractions.udig.project.internal.render.impl.RenderExecutorComposite.incrementalUpdate(), > the flicker does not reappear, but as we haven't yet explored the Renderer > to a great extent, we are not really very sure about the pros/cons of this > change? > > Will you please give us some idea about whether there will be some > consequences which may occur due this change?? > > -- > View this message in context: > http://udig-devel.19327.n5.nabble.com/Modifying-wait-period-of-the-RenderExecutorComposite-tp4887203p4887203.html > Sent from the udig-devel mailing list archive at Nabble.com > (http://Nabble.com). > _______________________________________________ > User-friendly Desktop Internet GIS (uDig) > http://udig.refractions.net > http://lists.refractions.net/mailman/listinfo/udig-devel
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