> By "old version" I mean whatever the state of trunk was around Jan 2012. 
> It wasn't a specific version number; I just checked-out trunk.
> 
> 

Okay so that narrows it down a bit.

I have a thought Emily; the "last" renderer was sometimes stored in the layer 
properties; it always messed up the training course where you  swap between 
renderers.

Could you check (in a debugger) if it is still being stored (i.e. for speed) or 
if uDig is training to determine renderers again each time.

I would settle for a workaround where it only checks render metrics for a layer:
- on zoom
- if there is more that one renderer available

Jody
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